"Paris the City of Light": Wars of Empire IV – The Republican Phase of the Franco-Prussian War of 1870-71 Battlefield Rules & Campaign System (2019)

ag.gameitem.AGID:
Playtime: 0
Min. Age: 12
Number of Players:
2
ag.gameitem.publisher:
Real Time Wargames
Designers:
Bernard Ganley
Artists:
Unknown
Mechanics:
Simulation
Beschreibung
Paris City of Light- Wargame and Campaign Rules for the Republican Phase of the Franco-Prussian War. It is the fourth entry in the Wars of Empire series.
Following the defeat of the French regular army in the frontier battles, the surrounding of Marshal Bazaine in Metz and the defeat and capture of Napoleon III at Sedan the war was expected to end. Instead The French Empire was overthrown and a new Republic created to carry on the war.
With astounding speed new French armies were formed to continue the war using remnants of the old army, the garde mobiles and depot companies not overrun by the Germans. With these they attempted to harass and defeat the Germans besieging Paris. The Germans were themselves tied down in the siege of Metz and Paris and thus only had a small number of forces to hold back the French. It was to be a close run thing.....
Scope: Included are a set of corps and army level figure rules with a full colour Campaign system to fight the war. Thus your battles will have a context of when and why they were fought. There is also a system for fighting one-off battles.
Game Aids: 67 pages gamebook of the history, campaign and battlefield rules, 2 pages of game and unit counters, 2 pages of French and Germans orders of battle, page of Campaign Action Cards, Campaign Calendar, Off map display for sieges of Paris and Metz, 2 Page Playsheet, Battlefield options cards, 3 pages of battlefield Fate Cards, 2 page Line of March Cards and 4 x A4 or 2 x A3 Colour Campaign Maps.
Scales
Ground Scale: 1” = 100 metres. All combat and movement are by 10” squares or 1 km. So a battle is approx. 7 km x 5 kms
Time Scale: 1 Turn = 20-30 minutes
Table Size: 6 x 4 ft. up to 12 x 6 ft.
Figure/Base ratio: Figures per base according to pocket. We use 10 mm figures with 4 infantry, 3 cavalry or 1 gun and 3 crew per base. With 3 - 4 Bases per Infantry Battalion or Cavalry Regiment. Ratio is approx. 1:40 to 1:60
—description from the publisher
Paris City of Light- Wargame and Campaign Rules for the Republican Phase of the Franco-Prussian War. It is the fourth entry in the Wars of Empire series.
Following the defeat of the French regular army in the frontier battles, the surrounding of Marshal Bazaine in Metz and the defeat and capture of Napoleon III at Sedan the war was expected to end. Instead The French Empire was overthrown and a new Republic created to carry on the war.
With astounding speed new French armies were formed to continue the war using remnants of the old army, the garde mobiles and depot companies not overrun by the Germans. With these they attempted to harass and defeat the Germans besieging Paris. The Germans were themselves tied down in the siege of Metz and Paris and thus only had a small number of forces to hold back the French. It was to be a close run thing.....
Scope: Included are a set of corps and army level figure rules with a full colour Campaign system to fight the war. Thus your battles will have a context of when and why they were fought. There is also a system for fighting one-off battles.
Game Aids: 67 pages gamebook of the history, campaign and battlefield rules, 2 pages of game and unit counters, 2 pages of French and Germans orders of battle, page of Campaign Action Cards, Campaign Calendar, Off map display for sieges of Paris and Metz, 2 Page Playsheet, Battlefield options cards, 3 pages of battlefield Fate Cards, 2 page Line of March Cards and 4 x A4 or 2 x A3 Colour Campaign Maps.
Scales
Ground Scale: 1” = 100 metres. All combat and movement are by 10” squares or 1 km. So a battle is approx. 7 km x 5 kms
Time Scale: 1 Turn = 20-30 minutes
Table Size: 6 x 4 ft. up to 12 x 6 ft.
Figure/Base ratio: Figures per base according to pocket. We use 10 mm figures with 4 infantry, 3 cavalry or 1 gun and 3 crew per base. With 3 - 4 Bases per Infantry Battalion or Cavalry Regiment. Ratio is approx. 1:40 to 1:60
—description from the publisher
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-03 17:56:55.895